Video Showcase Beauty Shots/Renders Orthographic Reflection and Review I enjoyed the process of creating my 3D asset. At the beginning I struggled coming up with an idea, but once I had finally settled on one I was excited to create the model in Maya. Although there were a lot of learning curves and difficulties using … Read More “Final Production Piece” »
Day: 19 March 2023
Substance Painter Once I had finished modelling, I took the model into Substance Painter and baked it. By baking the model, it creates texture files for me to edit onto my model. Textures To begin the process, I created a folder for the textures of the page then created fill layers and black masks over … Read More “Development Process: Texturing and Lighting” »
Book Cover Spine The beginning stage of the modelling process was a little difficult for me. I first began by creating a cube and scaling the proportions so it would resemble the shape of a book. Next, by selecting the multi-cut tool and holding CTRL, I was able to create edge loops around the areas … Read More “Development Process: Modelling and UVs” »
For the 3D Asset module, we have been tasked to create a 3D asset that is influenced from the themes we have chosen for the Environment Design module to be the centre piece for our environment. The themes which I have chosen are fantasy and beauty. To ensure that my 3D asset fits into my … Read More “Planning and Research” »
Video Showcase Beauty Shots Reflection Throughout the process of creating my environment, I came across a couple problems with textures and finding suitable assets to use, but once I had overcome them, I was enjoying exploring the creative process of designing a landscape and furnishing the interior to make it seem as realistic as possible. … Read More “Production Piece” »
3D Assets When creating my environment, I needed a collection of assets to furnish the exterior and interior of my landscape. With the selection of assets that I found online, they were used to decorate both inside and outside the witch cottage and make it seem like the someone was residing inside. I had found … Read More “Asset Reference List” »
Composition During the production process, it was important to keep in mind the position of the camera to ensure that the composition of the video was of sufficient standard. For the beginning shot, I wanted the camera to be positioned in the woods surrounding the swamp and leading towards the pond. I experimented with the … Read More “Composition, Colour and Lighting Theory” »
Design Process Landscape To begin with, I first started to sculpt out my landscape in ‘Landscape Mode’. I experimented with the different tools such as ‘Sculpt’, ‘Flatten’ and ‘Smooth’ to create the overall layout. With these tools, I was able to create a higher surface and flatten to create an even surface and smooth the … Read More “Environmental Storytelling” »
Theme/Location Exploration and Research For the Environment Design module, we have been tasked to create an environment based on a selection of one of the four main themes: And one of the eight sub-themes: The themes I have chosen for my environment are fantasy and beauty. My initial idea was to create an underwater environment … Read More “Portfolio Research” »