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Katie Li – Portfolio

My WordPress Blog

  • Year 1
    • Art and Animation Fundamentals
    • Game Design and Prototyping
    • 3D Asset Design
    • Environment Design
  • Year 2
    • Postproduction & VFX
    • 3D Character Design
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    • Emerging Technologies
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  • 2024
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Month: May 2024

Final Production Piece

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Final Production Piece
Postproduction & VFX, Year 2

Video Showcase Reflection I really enjoyed the process of exploring the different ways to create VFX. I liked experimenting with the various settings, as well as setting up the environments for them. The process of post-production was quite fun, I enjoyed compiling the sequences together and editing transitions between them and seeing the overall project … Read More “Final Production Piece” »

Post-Production

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Post-Production
Postproduction & VFX, Year 2

Compiling Sequences Editing Adding a fade to black between the two clips. Animations Once I had finished drawing each frame, I imported the PNGs into Adobe After Effects and exported as an animation. When rendering my animation, I noticed that the rendered animation does not export with transparency; to fix this issue, I updated the … Read More “Post-Production” »

Camera Production

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Camera Production
Postproduction & VFX, Year 2

Camera Mapping Mixamo In order to create my music video, I need two characters to star in the production. After looking on the Mixamo website, I didn’t think any of the characters provided fit the style that I was intending; therefore, I tried looking on different websites for 3D character models such as Sketchfab. After … Read More “Camera Production” »

Creating the VFX

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Creating the VFX
Postproduction & VFX, Year 2

Visual Effects Space Dust The first particle system that I will create is the Space Dust. To do this, I followed a YouTube tutorial published by Gono, 2022. Within the Space level, I created a niagara system and selected ‘Hanging Partculates’. Within the Niagara System popup window, I selected the overview node and adjusted some … Read More “Creating the VFX” »

Production Notes

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Production Notes
Postproduction & VFX, Year 2

Setting the Scene Space To begin with, I started with the first scene that’s set in Space. To do this, I followed a YouTube tutorial (I See 3D, 2021) and downloaded textures (SolarSystemScope, 2019) which contained Earth, Clouds, Moon and Stars. Within Unreal Engine, I created an empty level and created a sphere within the … Read More “Production Notes” »

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