Video Showcase Reflection I really enjoyed the process of exploring the different ways to create VFX. I liked experimenting with the various settings, as well as setting up the environments for them. The process of post-production was quite fun, I enjoyed compiling the sequences together and editing transitions between them and seeing the overall project … Read More “Final Production Piece” »
Day: 18 May 2024
Compiling Sequences Editing Adding a fade to black between the two clips. Animations Once I had finished drawing each frame, I imported the PNGs into Adobe After Effects and exported as an animation. When rendering my animation, I noticed that the rendered animation does not export with transparency; to fix this issue, I updated the … Read More “Post-Production” »
Camera Mapping Mixamo In order to create my music video, I need two characters to star in the production. After looking on the Mixamo website, I didn’t think any of the characters provided fit the style that I was intending; therefore, I tried looking on different websites for 3D character models such as Sketchfab. After … Read More “Camera Production” »
Visual Effects Space Dust The first particle system that I will create is the Space Dust. To do this, I followed a YouTube tutorial published by Gono, 2022. Within the Space level, I created a niagara system and selected ‘Hanging Partculates’. Within the Niagara System popup window, I selected the overview node and adjusted some … Read More “Creating the VFX” »
Setting the Scene Space To begin with, I started with the first scene that’s set in Space. To do this, I followed a YouTube tutorial (I See 3D, 2021) and downloaded textures (SolarSystemScope, 2019) which contained Earth, Clouds, Moon and Stars. Within Unreal Engine, I created an empty level and created a sphere within the … Read More “Production Notes” »