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Category: 3D Asset Design

Final Production Piece

Posted on March 19, 2023November 25, 2024 By li2022 No Comments on Final Production Piece
3D Asset Design

Video Showcase Beauty Shots/Renders Orthographic Reflection and Review I enjoyed the process of creating my 3D asset. At the beginning I struggled coming up with an idea, but once I had finally settled on one I was excited to create the model in Maya. Although there were a lot of learning curves and difficulties using … Read More “Final Production Piece” »

Development Process: Texturing and Lighting

Posted on March 19, 2023November 25, 2024 By li2022 No Comments on Development Process: Texturing and Lighting
3D Asset Design

Substance Painter Once I had finished modelling, I took the model into Substance Painter and baked it. By baking the model, it creates texture files for me to edit onto my model. Textures To begin the process, I created a folder for the textures of the page then created fill layers and black masks over … Read More “Development Process: Texturing and Lighting” »

Development Process: Modelling and UVs

Posted on March 19, 2023May 8, 2023 By li2022 No Comments on Development Process: Modelling and UVs
3D Asset Design

Book Cover Spine The beginning stage of the modelling process was a little difficult for me. I first began by creating a cube and scaling the proportions so it would resemble the shape of a book. Next, by selecting the multi-cut tool and holding CTRL, I was able to create edge loops around the areas … Read More “Development Process: Modelling and UVs” »

Planning and Research

Posted on March 19, 2023May 7, 2023 By li2022 No Comments on Planning and Research
3D Asset Design

For the 3D Asset module, we have been tasked to create a 3D asset that is influenced from the themes we have chosen for the Environment Design module to be the centre piece for our environment. The themes which I have chosen are fantasy and beauty. To ensure that my 3D asset fits into my … Read More “Planning and Research” »

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