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Katie Li – Portfolio

My WordPress Blog

  • Year 1
    • Art and Animation Fundamentals
    • Game Design and Prototyping
    • 3D Asset Design
    • Environment Design
  • Year 2
    • Postproduction & VFX
    • 3D Character Design
  • Year 3
    • Emerging Technologies
      • Lab Exercises
      • Production/Portfolio
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Production Piece

Posted on April 4, 2025April 4, 2025 By li2022 No Comments on Production Piece
Production/Portfolio

Production Piece Overview My production piece is an immersive 360° video of a theme ride that is centered around the popular animated cartoon, ‘Bob’s Burgers’. The theme ride begins with a recreation of the opening theme song of the TV show with the theme song playing in the background, showcasing the popular opening within an … Read More “Production Piece” »

Portfolio

Posted on April 4, 2025 By li2022 No Comments on Portfolio
Production/Portfolio

Upon reflecting on my storyboard, I felt as though that there wasn’t much going on, so I decided to add a couple more things to my production piece; such as, more SFXs and more assets. Creating Assets Characters For all the characters that I needed to create, I loosely followed a tutorial to create a … Read More “Portfolio” »

Research Proposal: Crafting My Emerging Research Project

Posted on September 27, 2024January 9, 2025 By li2022 No Comments on Research Proposal: Crafting My Emerging Research Project
Lab Exercises

Research Overview For the Emerging Technologies Research Proposal, I wanted to centre my project on the American animated TV show, ‘Bob’s Burgers’. Based on the workshop tasks that I completed, I explored the different ways of immersive design through the use of those exercises. I experimented with creating immersive designs within VR and AR, but … Read More “Research Proposal: Crafting My Emerging Research Project” »

VR Immersive Art

Posted on September 27, 2024January 2, 2025 By li2022 No Comments on VR Immersive Art
Lab Exercises

Open Brush During the process of experimenting with VR Art, I first started with ‘Open Brush’. I didn’t have a clear idea in mind, so I began by trying out the different brushes that were in the software. I came across a brush called the ‘Petal’ brush which, combined with a pastel pink, created a … Read More “VR Immersive Art” »

Immersive User Experience (UX) and Augmented Reality (AR)

Posted on September 27, 2024December 7, 2024 By li2022 No Comments on Immersive User Experience (UX) and Augmented Reality (AR)
Lab Exercises

Zapworks During this workshop, we were tasked to create an AR Zapworks project. I followed the tutorial provided and was able to get the 3D model working when scanning the QR code. Once I had uploaded the build, I scanned the QR code using my phone and it took me to the designated website. With … Read More “Immersive User Experience (UX) and Augmented Reality (AR)” »

Prototyping An Immersive Experience

Posted on September 27, 2024January 9, 2025 By li2022 No Comments on Prototyping An Immersive Experience
Lab Exercises

Workshop 1: Creating 360° Scenes with Maya For the first session, I was tasked to create a 360° scene within Maya. I wanted to create something simple for my 360° scene; as I struggled with coming up with unique ideas, I decided to keep it simple so I recreated my bedroom! Storyboard My storyboard is … Read More “Prototyping An Immersive Experience” »

Final Production Piece

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Final Production Piece
Postproduction & VFX, Year 2

Video Showcase Reflection I really enjoyed the process of exploring the different ways to create VFX. I liked experimenting with the various settings, as well as setting up the environments for them. The process of post-production was quite fun, I enjoyed compiling the sequences together and editing transitions between them and seeing the overall project … Read More “Final Production Piece” »

Post-Production

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Post-Production
Postproduction & VFX, Year 2

Compiling Sequences Editing Adding a fade to black between the two clips. Animations Once I had finished drawing each frame, I imported the PNGs into Adobe After Effects and exported as an animation. When rendering my animation, I noticed that the rendered animation does not export with transparency; to fix this issue, I updated the … Read More “Post-Production” »

Camera Production

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Camera Production
Postproduction & VFX, Year 2

Camera Mapping Mixamo In order to create my music video, I need two characters to star in the production. After looking on the Mixamo website, I didn’t think any of the characters provided fit the style that I was intending; therefore, I tried looking on different websites for 3D character models such as Sketchfab. After … Read More “Camera Production” »

Creating the VFX

Posted on May 18, 2024June 6, 2024 By li2022 No Comments on Creating the VFX
Postproduction & VFX, Year 2

Visual Effects Space Dust The first particle system that I will create is the Space Dust. To do this, I followed a YouTube tutorial published by Gono, 2022. Within the Space level, I created a niagara system and selected ‘Hanging Partculates’. Within the Niagara System popup window, I selected the overview node and adjusted some … Read More “Creating the VFX” »

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